[Training Presentation] Power PC CPU Cache
August 14, 2011 Leave a comment
For current generation game console, they all chose PowerPC as CPU architecture.
Even PowerPC framework is more clear and understandable than x86, it’s still complex if you want to know everything.
Fortunately,for most cases, what we only need to know is :CPU CACHE
This is a presentation I did in our team internally, it explain some terms and concepts:
- Cache line
- Cache Mapping(Set Associativity)
- D-Cache/I-Cache,Cache Levels
- Cache Eviction Policy (LRU/PLRU)
- Cache Write Policy (No-Allocation/Write Through, Write-Allocation/WriteBack)
- LHS etc
Target Audience: Junior/Mid level Programmer
Click follow Image to see sliders .(http://portal.sliderocket.com/AOQDX/PowerPC-CPU-cache)